[Hearthstone] Secret Control Mage Deck (outdated)

For you who doesn't know Hearthstone, check it's trailer on http://www.youtube.com/watch?v=o84Y_cSjVyE

Basically, Hearthstone is a card game like MTG made by BLIZZARD, the huge video game developer who previously made Warcraft, Starcraft, Diablo, and WoW. Unlike other bliz game, Hearthstone is free to play.

My favorite class in this game is mage. Sadly, mage just nerfed hard a couple of weeks ago. So I'm searching for an optimal deck, and come up with this http://www.hearthpwn.com/decks/27298-solitude

It's a secret control deck, so your objective is to clear your enemy board while managing your board presence until late game, then you can finish him by a powerful spell like pyroblast.

Here's the brief explanation of my deck:

---

1-mana:

1x Arcane Missiles - very good spell for early removals. Combine it with your hero power, then you can kill 2-3 HP minion. I only use one, because in late game, this card has no value

1x Mana Wyrm - very good early minion. Combined with other cheap spells (like arcane missile and frostbolt), this minion can be very annoying. I only use one, because in late game, this card has no value

2-mana:

1x Nat Pagle - this legendary card is very good for early drop, because the draw power is quite high.

2x Frostbolt - 3 damage and freeze effects? Definitely must have!

1x Sorcerer's Apprentince - you can drop this minion and use skill with one less mana, very good to maintain board presence.

3-mana:

1x Iceblock - your second chance to blast your enemy just before you died in the next turn

2x Spell Counter - very good coupled with some minions, because this secret will protect your minion from removal spell

2x Spellbender - same as spell counter, but this card also has a potential to steal enemy's buffs

1x Vaporize - good when you have no minion, and your enemy only have one big minion

2x Kirin Tor Mage - 3 mana for minion and secret? Nice choice

4-mana:

2x Water Elemental - this minion is really annoying, because it has really high hp, and freeze effect to counter heroes with weapons such as paladin and warrior. The weakness of this minion is it can be killed easily with shadow word: pain

2x Ethereal Arcanist - with secret still unrevealed, for 4 mana, you got a 5/5 minion with potential to grow even more.

2x Fireball - for finisher, or to kill a high HP minion when you don't have any removal left

2x Polymorph - very good removal for annoying minion. Use this wisely!

2x Defender of Argus - you need this to counter aggro deck

5-mana:

2x Twilight Drake - draw effect, +1 spell damage, and 4/4. Really useful minion

7-mana:

2x Flamestrike - wipe your enemy board!

8-mana:

1x Ragnaros the Firelord - for late game, this minion really annoying. Instant 8 damage to random enemy, and when silenced, this minion still counts as 8/8 minion

10-mana:

1x Pyroblast - finisher!

---

Advices are welcome!

*edit: this deck is no longer viable since the aggro meta.

Comments

Popular Posts